Dusk Audio Framework
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ScopedPointer.hpp
1/*
2 * DISTRHO Plugin Framework (DPF)
3 * Copyright (C) 2012-2016 Filipe Coelho <falktx@falktx.com>
4 *
5 * Permission to use, copy, modify, and/or distribute this software for any purpose with
6 * or without fee is hereby granted, provided that the above copyright notice and this
7 * permission notice appear in all copies.
8 *
9 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
10 * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
11 * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
12 * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
13 * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
14 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
15 */
16
17#ifndef DAF_SCOPED_POINTER_HPP_INCLUDED
18#define DAF_SCOPED_POINTER_HPP_INCLUDED
19
20#include "../DafUtils.hpp"
21
22#include <algorithm>
23
25
26// -----------------------------------------------------------------------
27// The following code was based from juce-core ScopedPointer class
28
29/**
30 Copyright (C) 2013 Raw Material Software Ltd.
31
32 Permission is granted to use this software under the terms of the ISC license
33 http://www.isc.org/downloads/software-support-policy/isc-license/
34
35 Permission to use, copy, modify, and/or distribute this software for any
36 purpose with or without fee is hereby granted, provided that the above
37 copyright notice and this permission notice appear in all copies.
38
39 THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH REGARD
40 TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
41 FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT,
42 OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
43 USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
44 TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
45 OF THIS SOFTWARE.
46*/
47
48//==============================================================================
49/**
50 This class holds a pointer which is automatically deleted when this object goes
51 out of scope.
52
53 Once a pointer has been passed to a ScopedPointer, it will make sure that the pointer
54 gets deleted when the ScopedPointer is deleted. Using the ScopedPointer on the stack or
55 as member variables is a good way to use RAII to avoid accidentally leaking dynamically
56 created objects.
57
58 A ScopedPointer can be used in pretty much the same way that you'd use a normal pointer
59 to an object. If you use the assignment operator to assign a different object to a
60 ScopedPointer, the old one will be automatically deleted.
61
62 A const ScopedPointer is guaranteed not to lose ownership of its object or change the
63 object to which it points during its lifetime. This means that making a copy of a const
64 ScopedPointer is impossible, as that would involve the new copy taking ownership from the
65 old one.
66
67 If you need to get a pointer out of a ScopedPointer without it being deleted, you
68 can use the release() method.
69
70 Something to note is the main difference between this class and the std::auto_ptr class,
71 which is that ScopedPointer provides a cast-to-object operator, whereas std::auto_ptr
72 requires that you always call get() to retrieve the pointer. The advantages of providing
73 the cast is that you don't need to call get(), so can use the ScopedPointer in pretty much
74 exactly the same way as a raw pointer. The disadvantage is that the compiler is free to
75 use the cast in unexpected and sometimes dangerous ways - in particular, it becomes difficult
76 to return a ScopedPointer as the result of a function. To avoid this causing errors,
77 ScopedPointer contains an overloaded constructor that should cause a syntax error in these
78 circumstances, but it does mean that instead of returning a ScopedPointer from a function,
79 you'd need to return a raw pointer (or use a std::auto_ptr instead).
80*/
81template<class ObjectType>
83{
84public:
85 //==============================================================================
86 /** Creates a ScopedPointer containing a null pointer. */
87 ScopedPointer() noexcept
88 : object(nullptr) {}
89
90 /** Creates a ScopedPointer that owns the specified object. */
91 ScopedPointer(ObjectType* const objectToTakePossessionOf) noexcept
92 : object(objectToTakePossessionOf) {}
93
94 /** Creates a ScopedPointer that takes its pointer from another ScopedPointer.
95
96 Because a pointer can only belong to one ScopedPointer, this transfers
97 the pointer from the other object to this one, and the other object is reset to
98 be a null pointer.
99 */
100 ScopedPointer(ScopedPointer& objectToTransferFrom) noexcept
101 : object(objectToTransferFrom.object)
102 {
103 objectToTransferFrom.object = nullptr;
104 }
105
106 /** Destructor.
107 This will delete the object that this ScopedPointer currently refers to.
108 */
110 {
111 delete object;
112 }
113
114 /** Changes this ScopedPointer to point to a new object.
115
116 Because a pointer can only belong to one ScopedPointer, this transfers
117 the pointer from the other object to this one, and the other object is reset to
118 be a null pointer.
119
120 If this ScopedPointer already points to an object, that object
121 will first be deleted.
122 */
123 ScopedPointer& operator=(ScopedPointer& objectToTransferFrom)
124 {
125 if (this != objectToTransferFrom.getAddress())
126 {
127 // Two ScopedPointers should never be able to refer to the same object - if
128 // this happens, you must have done something dodgy!
129 DAF_SAFE_ASSERT_RETURN(object == nullptr || object != objectToTransferFrom.object, *this);
130
131 ObjectType* const oldObject = object;
132 object = objectToTransferFrom.object;
133 objectToTransferFrom.object = nullptr;
134 delete oldObject;
135 }
136
137 return *this;
138 }
139
140 /** Changes this ScopedPointer to point to a new object.
141
142 If this ScopedPointer already points to an object, that object
143 will first be deleted.
144
145 The pointer that you pass in may be a nullptr.
146 */
147 ScopedPointer& operator=(ObjectType* const newObjectToTakePossessionOf)
148 {
149 if (object != newObjectToTakePossessionOf)
150 {
151 ObjectType* const oldObject = object;
152 object = newObjectToTakePossessionOf;
153 delete oldObject;
154 }
155
156 return *this;
157 }
158
159 //==============================================================================
160 /** Returns the object that this ScopedPointer refers to. */
161 operator ObjectType*() const noexcept { return object; }
162
163 /** Returns the object that this ScopedPointer refers to. */
164 ObjectType* get() const noexcept { return object; }
165
166 /** Returns the object that this ScopedPointer refers to. */
167 ObjectType& getObject() const noexcept { return *object; }
168
169 /** Returns the object that this ScopedPointer refers to. */
170 ObjectType& operator*() const noexcept { return *object; }
171
172 /** Lets you access methods and properties of the object that this ScopedPointer refers to. */
173 ObjectType* operator->() const noexcept { return object; }
174
175 //==============================================================================
176 /** Removes the current object from this ScopedPointer and deletes it.
177 */
178 void reset() noexcept { ObjectType* const o = object; object = nullptr; delete o; }
179
180 //==============================================================================
181 /** Removes the current object from this ScopedPointer without deleting it.
182 This will return the current object, and set the ScopedPointer to a null pointer.
183 */
184 ObjectType* release() noexcept { ObjectType* const o = object; object = nullptr; return o; }
185
186 //==============================================================================
187 /** Swaps this object with that of another ScopedPointer.
188 The two objects simply exchange their pointers.
189 */
191 {
192 // Two ScopedPointers should never be able to refer to the same object - if
193 // this happens, you must have done something dodgy!
194 DAF_SAFE_ASSERT_RETURN(object != other.object || this == other.getAddress() || object == nullptr,);
195
196 std::swap(object, other.object);
197 }
198
199private:
200 //==============================================================================
201 ObjectType* object;
202
203 // (Required as an alternative to the overloaded & operator).
204 const ScopedPointer* getAddress() const noexcept { return this; }
205
206#ifndef _MSC_VER // (MSVC can't deal with multiple copy constructors)
207 /* The copy constructors are private to stop people accidentally copying a const ScopedPointer
208 (the compiler would let you do so by implicitly casting the source to its raw object pointer).
209
210 A side effect of this is that in a compiler that doesn't support C++11, you may hit an
211 error when you write something like this:
212
213 ScopedPointer<MyClass> m = new MyClass(); // Compile error: copy constructor is private.
214
215 Even though the compiler would normally ignore the assignment here, it can't do so when the
216 copy constructor is private. It's very easy to fix though - just write it like this:
217
218 ScopedPointer<MyClass> m (new MyClass()); // Compiles OK
219
220 It's probably best to use the latter form when writing your object declarations anyway, as
221 this is a better representation of the code that you actually want the compiler to produce.
222 */
223# ifdef DAF_PROPER_CPP11_SUPPORT
224 ScopedPointer(const ScopedPointer&) = delete;
225 ScopedPointer& operator=(const ScopedPointer&) = delete;
226# else
229# endif
230#endif
231};
232
233//==============================================================================
234/** Compares a ScopedPointer with another pointer.
235 This can be handy for checking whether this is a null pointer.
236*/
237template<class ObjectType>
238bool operator==(const ScopedPointer<ObjectType>& pointer1, ObjectType* const pointer2) noexcept
239{
240 return static_cast<ObjectType*>(pointer1) == pointer2;
241}
242
243/** Compares a ScopedPointer with another pointer.
244 This can be handy for checking whether this is a null pointer.
245*/
246template<class ObjectType>
247bool operator!=(const ScopedPointer<ObjectType>& pointer1, ObjectType* const pointer2) noexcept
248{
249 return static_cast<ObjectType*>(pointer1) != pointer2;
250}
251
252// -----------------------------------------------------------------------
253
255
256#endif // DAF_SCOPED_POINTER_HPP_INCLUDED
Definition ScopedPointer.hpp:83
ScopedPointer(ScopedPointer &objectToTransferFrom) noexcept
Definition ScopedPointer.hpp:100
ObjectType & getObject() const noexcept
Definition ScopedPointer.hpp:167
void swapWith(ScopedPointer< ObjectType > &other) noexcept
Definition ScopedPointer.hpp:190
~ScopedPointer()
Definition ScopedPointer.hpp:109
ScopedPointer(ObjectType *const objectToTakePossessionOf) noexcept
Definition ScopedPointer.hpp:91
ScopedPointer & operator=(ScopedPointer &objectToTransferFrom)
Definition ScopedPointer.hpp:123
ObjectType & operator*() const noexcept
Definition ScopedPointer.hpp:170
ObjectType * operator->() const noexcept
Definition ScopedPointer.hpp:173
ObjectType * get() const noexcept
Definition ScopedPointer.hpp:164
void reset() noexcept
Definition ScopedPointer.hpp:178
ScopedPointer & operator=(ObjectType *const newObjectToTakePossessionOf)
Definition ScopedPointer.hpp:147
ScopedPointer() noexcept
Definition ScopedPointer.hpp:87
ObjectType * release() noexcept
Definition ScopedPointer.hpp:184
#define END_NAMESPACE_DAF
Definition DafInfo.hpp:996
#define START_NAMESPACE_DAF
Definition DafInfo.hpp:990